Archive for August, 2007
Posted on August 8, 2007. Filed under: Games |
I’m told that several of the games I’ve reviewed are not playable on Windows XP. I know, I know. Of the “Out of the Box” games I mentioned in an earlier post, only Syberia I & II are XP compatible. The Myst series was re-issued for XP, but I’ve read mixed reviews about how well [...]
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Posted on August 8, 2007. Filed under: EFT, Health |
A lot of times, while practicing my favorite energy therapy, Emotional Freedom Techniques, a major issue will be resolved. I will see a new way of looking at things, or something that has bothered me for a long time suddenly just…doesn’t.
I’ll tell someone that I found the perfect idea for my next blog post, [...]
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Posted on August 7, 2007. Filed under: Philosophy, Spirituality |
I give up. When I started this WeBLog, I wanted to tag each post with only one topic or category. My interests are intertwined, however. Computer Games can be Spiritual Experiences. Music merges with Science and Spirituality, and is an important component in Games. And Science—well, you get the picture. [...]
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Posted on August 6, 2007. Filed under: EFT, Health, Music, Science, Spirituality |
Sound or Music Healing is one of the fastest growing Arts therapies. Among the many books I own about the deliberate and conscious use of sound are about a dozen which use either the words “sound” or “music” in the title along with the words “healing” or “health”. I support the concept of [...]
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Posted on August 3, 2007. Filed under: Science |
“It may be that the best way to think about quantum reality is to give up the notion of time-that the fundamental description of the universe must be timeless.”
The above is quoted from Discover Magazine’s article Newsflash: Time May Not Exist. It gives support for the position that measurable time is a mental [...]
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Posted on August 1, 2007. Filed under: Games |
Part two - No Cost Adventure Games!
I had played adventure games for years before I stumbled upon some websites offering wonderful story-based games at no cost to the consumer! Quite a few of these are created by professional game developers working on their own projects, or from talented design students. I’ve downloaded and played many [...]
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